﻿using System;
using Component.Track;
using UnityEngine;

namespace Component.UI
{
    public class StartViewController : MonoBehaviour
    {

        [SerializeField] private StationManager target;

        private void Start()
        {
            ViewManager.GetIntoStartView(ViewManager.ViewType.StartView);
            StationGeneration.Instance = target;
        }
    }
}